Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Not sure if this was reported or not but it seems like something that may have been but after entering the rat dungeon the MCs main attack is replaced with a very weak water attack and nothing I do seems to make it go back to normal. this makes him almost useless in battle.

First time I hear about that. Pretty strange.

even resetting the game didn't fix it and I saved before I realized so its stuck with my save file if you like I can upload the save file some where so you can check it out for your self. 

Did you use saves from other builds?

nope my Hard drive died and I lost my previous save so I had to start from scratch when I got a new one so there is zero chance this is a error from a previous build. I wouldn't put it past my shitty laptop to some how cause this though. It had problems with other itch games as well.


 I think I remember the the sequence of events that may have caused it but I'm not sure. I spoke to the wolf outside and he told me to use a water bottle on the rats I then walked in encountered one rat realized I may be under leveled ran from that battle then left the dungeon. It was a little while later after a save that I noticed my attack command was still replaced with water attack outside the dungeon. Changing weapons didn't help and relaunching the game never helped besides that I don't know how else I could reverse it I even went back to the dungeon and did a few things in there then left again to see if it was just a missed trigger. Honestly I don't think we really need that attack change for the dungeon unless it's just there to make it more difficult. Regular attacks from other party members deal a lot more damage.


I still managed to get to the end of the current public build like this but it could become a big problem later because attack stats don't seem to affect the damage it causes. It only deals around 4 damage 6 if there weak to water. 

(1 edit)

There is no actual attack change in the dungeon, it only happens with weapons. It might just be the public build. I haven't had the problem in the patreon build. A new public build is coming in November, at least then it'll be fixed.

hopefully i don't mind starting over if I got to but it may be good to learn what caused it to prevent it from happening in the finished projects. is this made in Rpg maker? if so I maybe able to fix it with a save editor.