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(+5)

I'm reading this and I am HYPED by its innovation, specifically the stat sheet. It is intuitive yet hackable, much like the tone and setting of the game.

Probably the most fun and interesting rpg mechanic I've seen in a while. 

The potential is high on this game, in that you could do:

- advancements by adding a bit or two on the square edge 
- conditions/effects that "shuts down" certain bits
- rearranging the bits into a different shape, to create new stats
- classes/jobs that have a weirder starting shape and many more!

(+2)

You could make a system of adventure fronts that uses the grid!