I was initially confused because I thought that the specimen to evolve was the one you controlled, but then it made sense. This game gave me some Terraria vibes so I liked that :). The evolving theme made the gameplay vary dynamic and entertaining, and the gameplay difficulty felt really nice for being a 3h game. I wish however that there was some checkpoint or similar, because dying makes you have to repeat all the progress again. Well done!
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Yes I wanted to make the game more clear but it was hard in so little time. Otherwise I'm glad you enjoyed the game. And yes now that you say it there is indeed a strong terraria vibe! And I'm happy that the difficulty seems good because it was almost pure theory, I've tested the game only a few times during the dev. Having no checkpoint was intented to pressure the player more and more!