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What hardware are you using?  I haven't heard of any other issues yet so I'm betting it's a performance thing.  The game loads in a bunch of huge 1080p png files all at once especially at that first creek screen when I animate the sprites, and tbh I wasn't sure if a phone would be able to handle it.  If that's the case though I'll add some performance settings over the next few versions.

I'm using an oppo 2z

I spent some time looking into it today and there's a good chance optimization could be causing the issue.  If I'm right it'll be fixed in version 0.08.

👍 sounds good