When I use it it moves at different distances sometimes. Sometimes like 3 or 4 character lengths, usually closer to 2.
Ahh! Okay, that's the part I wasn't getting. I can see how it needs to be tied to the shot now. I guess with a non-prototype full version there'd be some kind of tutorial explaining that. I had no idea that was even a function/that was what was happening, so it just seemed janky and unreliable as a result.