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hindmost123

3
Posts
A member registered Apr 21, 2021

Recent community posts

Ahh! Okay, that's the part I wasn't getting. I can see how it needs to be tied to the shot now. I guess with a non-prototype full version there'd be some kind of tutorial explaining that. I had no idea that was even a function/that was what was happening, so it just seemed janky and unreliable as a result.

When I use it it moves at different distances sometimes. Sometimes like 3 or 4 character lengths, usually closer to 2.

Really cool graphical style, sound, and overall vibe, but the teleport mechanic is really confusing. Sometimes you move farther, sometimes not. And the teleport should be a different button from the shot so that you don't accidentally teleport when you're just trying to fire quickly and instead end up teleporting into an enemy.