Ahh! Okay, that's the part I wasn't getting. I can see how it needs to be tied to the shot now. I guess with a non-prototype full version there'd be some kind of tutorial explaining that. I had no idea that was even a function/that was what was happening, so it just seemed janky and unreliable as a result.
hindmost123
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A member registered Apr 21, 2021
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Really cool graphical style, sound, and overall vibe, but the teleport mechanic is really confusing. Sometimes you move farther, sometimes not. And the teleport should be a different button from the shot so that you don't accidentally teleport when you're just trying to fire quickly and instead end up teleporting into an enemy.