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(+1)

Great work on this little game! I think the main gameplay loop is pretty solid. Balancing and quality-of-life improvements are what I felt are there to a degree, but could use even more work.

I appreciated the help messages that came up on my first playthrough. I also liked the hinting over enemies as to what was in reach and its health. I would like to see info on what I can expect if I travel to a particular location before getting committing to go there.

I had the unlucky experience where I was getting punished more by the random events after each turn than for any tactical mistake I made during a campaign. I also encountered a bug with (I think it was) the mace card not working; it never gave the option to discard two cards, and just discarded itself.

Played through about 3 games, so that counts for some level of replay-ability. Lastly, I found the art for the heroes, enemies, and some of the locations to be pretty charming.

Again, great job!

Thank you for the feedback!

The Mace card was indeed bugged - thanks for pointing it out. I've changed how it works in the latest version (I fixed it, but picking two cards from your hand to discard would always be a little clunky)