Quite a nice game; well made, no bugs, lovely pixel art and UI, but the story did kinda R/wooosh me, hah. Well, I understood it, but rather it kinda didn't feel like it fit well for me. I won't say exactly why for sake of spoilers, but the big moment just completely missed me, but granted I don't think I was the target audience for this being that I usually make games and art rather than buying or finding them likewise I am usually big fan of, well, having my own agency with things. All in all, I will say the movement could go for a click & hold, but aside from that ya' made quite a nice game here, Mate. Well done.