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(1 edit)

First of all: The music, graphics and gameplay fit perfectly together and create a really chill game. But i have some feedback how you could improve it:

1. The camera makes me feel dizzy, it is very confusing and sometimes i couldn't even see the ball because of it. Also, MAKE THE BALL MORE VISIBLE. Make it bigger and give it a different color.

2. I know you wanted to use the limitation, but the clock unfortanetly doesn't really fit the rest of the game. Maybe make the time a bit longer.

3. Choose a different font. Makes the looks of your game 1000 times better and is really easy to implement.

4. Lower the difficulty. I know, it's hard to make a game that is easy enough, but than i could play through it. Also, you probably didn't have time to fix softlocks and things like that, but rather do that then building a huge map. People like it better if they have 1 minute of fun than 20 minutes full of bugs.

5. And finally: I think a lot more people would play this game if it had a better cover. Maybe just make a new Unity scene and take a few assets and a nice font and make it into a cover which makes people wanna play the game.

I hope my feedback helped you, it would be really cool if you could check out my submission too. :)

(+1)

Thanks so much for the detailed and constructive criticisms!

I completely agree with everything you pointed out, especially the camera and difficulty criticisms.  I have to admit when I ran out of time I used the difficulty of the level design as well as the artificial difficulty imposed by the fixed camera to get closer to my goal of a single hole of mini-golf with a very high par.

I also appreciate the feedback on presentation such as font and cover design. Definitely things I will try to put more energy into in future Jams.  :)