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(+1)

Congratulations on finishing the Jam!

The gameplay seemed slow to me. Waiting for the arrow to be ready was really aggravating, seeing it say 0 seconds and thinking "OK, so what am I waiting for then". The arrow cooldown was also placed in an inconvenient spot where I constantly was looking away from what I was doing disrupting the gameplay, maybe try displaying it over the player (maybe as a progress bar too) ?

Movement speed could use a buff too and maybe different kinds of targets, slowly going around to shoot 40 targets that all just sit there was pretty boring.

(+1)

Thank you for your comment!

Yeah, I'm planning to fix and balance "cooldown system": I have the same thoughts about it. "Progress bar on a player" - that is cool advise, thx!

A lot of ideas about some buffs and boosters, moving targets etc. I just ran out of time to complete some catchy additional mechanics. And will add all the stuff in the next version)

I hope you will check out the next versions of my game!

I've uploaded Patch 1 (v0.1.1), where I've fixed the cooldown balance for a bit.

You can try it if you want!

We've uploaded new Update(v0.2)!

Check out, if you want ^_^