i agree, unfortunately we ran out of time. otherwise we would’ve replaced the wall of text with a proper tutorial that slowly introduces the different parts of gameplay. in short, there’s two ways how you lose: either you miss a note completely (e.g it moves past you and the next one already approaches, and you didn’t press anything), or your last limb wasn’t “OK!” when the white bar ran out.
thanks for the feedback, glad you liked it!