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It's pretty clear this game wasn't finished, but I think you should keep working on it and make a post-jam version, even if the deadline has passed.

Overall, in it's current state, enemies cannot damage you, and you cannot damage them. If you hug a wall, you can spam the jump button to rise indefinitely (which even lead to a "How did you find this" message on the right of the map)

For fun, I can't really say there was much to be had, but again, the game isn't finished.

Again with innovation, it's hard to tell just what the end goal was going for. I see you've made another game with the same title, and I imagine it would be similar to it.

For graphics, the background is nice, though considering you didn't draw it yourself, I decided I was going to rate the game based on the design on the characters. I see the main character is reused from an earlier game you made, so in the end I decided not to rate your game for graphics.

Same goes for audio. I feel like you should continue working on this, maybe draw your own assets and compose your own music. I wish I had some actual feedback to provide.

The background sets a really nice mood though.

Yes, sorry for the late replies, I put a few of the keybinds in the description of the game, I believe, yea so pretty much I overscoped and couldn't finish within the deadline and kept losing focus which I can't afford to do and my environment isn't really helping right now. Yea the jumping on the wall part was an easter egg. I couldn't finish the health system and there is bugs with the enemy AI, I might end up fixing up the game for a post-jam version and updating the project information to make a bit more sense. I submitted literally last second and took quite the break so I didn't have any time to really decorate anything. But it's definitely something I have to work on. I thought I could kinda rebuild the same game and fit it into the theme to save time but it turned out to be more work than just creating a new smaller game. The initial idea was: the part towards the right was supposed to be a save where you get more enemies that drop gold when you kill them, and then you can go back up and rebuild your tiny town into a larger town with that gold, but I think I couldn't dedicate enough time into it and couldn't put in that amount of focus and work. I had a lot of homework to do as well because I am a high school student, but the game jam was fun. Thanks for rating and playing my game! I didn't really think anybody would...