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Yes, sorry for the late replies, I put a few of the keybinds in the description of the game, I believe, yea so pretty much I overscoped and couldn't finish within the deadline and kept losing focus which I can't afford to do and my environment isn't really helping right now. Yea the jumping on the wall part was an easter egg. I couldn't finish the health system and there is bugs with the enemy AI, I might end up fixing up the game for a post-jam version and updating the project information to make a bit more sense. I submitted literally last second and took quite the break so I didn't have any time to really decorate anything. But it's definitely something I have to work on. I thought I could kinda rebuild the same game and fit it into the theme to save time but it turned out to be more work than just creating a new smaller game. The initial idea was: the part towards the right was supposed to be a save where you get more enemies that drop gold when you kill them, and then you can go back up and rebuild your tiny town into a larger town with that gold, but I think I couldn't dedicate enough time into it and couldn't put in that amount of focus and work. I had a lot of homework to do as well because I am a high school student, but the game jam was fun. Thanks for rating and playing my game! I didn't really think anybody would...