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It looks like an awesome one session adventure that you could slot into any campaign (especially a hell based one) near or at the start. The adventure would work very well for a party that's focused on asking questions and exploring. Though, on the other hand I would be hesitant to run this if I know my players would be a "punch first, ask questions later" type of group. 

Thank you! 

And I totally agree. The module was not written as a series of balanced combat encounters. Players who are into that style of game might bounce off of it.