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The game has a nice opening with some custom CSS and good game options to stretch the screen if you don't want to see the cosmic side-bars. I like the custom art and the music selection is also done well.

Everything is customized in some way and this adds up for a nice level of polish and atmosphere. The menu has been reduced into only two buttons. Sometimes removing things from the game will improve it as is the case here.

The gameplay is straight forward and it's clear what you have to do, and with a sense of urgency too. However, you don't really get that much to do.

The game is mostly show text, but it's customized in a very nice way. Each character talking gets it's own background color and font when displaying text. There's sound effects for chat being displayed and most of the characters have bust art(only the ship's AI itself is missing a bust). It really does present a nice experience.

You get to name the "main character", but really you play as ST4R and interact with a couple of clowns... No seriously, they're clowns. T1CK and T0CK, both deceptive and confusing. They keep mentioning the "main character's" name as they're trying to get to you(the main character). It's kind of interesting and different. I think it's done well, albeit a little bit word heavy. The story is unique and I find it enjoyable.

Unfortunately there's not a lot of gameplay. It ends before you even get to hunt for the first shard, when supposedly, there are a bunch of them you need to find. All in all it's a good story setup. I wish there was more game to play. It's mostly show text, very nicely executed, but still just show text.

My final take is that overall, it's not bad! I think this is a good entry into the game jam. Well done, keep up the good work and try to include a little bit more for the player to do in your next game, instead of just reading. Thanks for participating in the game jam, I hope you've improved your skills through-out this process and I look forward to seeing what you come up with next. :)