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(1 edit) (+1)

Ok now I understand so I will give my opinion about the game.
It looks good even though the details are on a small scale. So my congratulations to the artist (s).

As for the gameplay, the game feels good, the controls and the movement of the character are very well taken care of. But it lacks elements that make it fun, at least for me.

I liked sounds and music a lot too. They are well contextualized.

I also liked the way you included the tutorial.

Good work!

(+1)

Hi Sekai02, thank you so much for your oppinion and critic! That will help us, to improve our game!

It looks good even though the details are on a small scale. So my congratulations to the artist (s).

Thank you first, but ehmmm.... thank the artist 0x72, who gave his nice asset for free, and yes... but hey, I mean, we designed the level, so....

🥲

here is his link (I'm also credit him in the disclaimer, but maybe it don't load, because it safe the view with PlayerPrefs, so maybe  I made it wrong):https://0x72.itch.io/16x16-industrial-tileset  

As for the gameplay, the game feels good, the controls and the movement of the character are very well taken care of.

Thank you :D That make us  happy, woho, coding skills (lol I don't have one)

But it lacks elements that make it fun, at least for me.

Yes, you're right! I wanted to add more robots, so you need to shoot at them with the pistol in our second world/level, but I didn't have enough time, so I focused at the last day before the deadline with bugfixes and designing the itch.io site, so anyone can play without problems.

I will fix that after the voting period, so it's fair for all.

I liked sounds and music a lot too. They are well contextualized.

Thank you again! We found this sound as royaltiy free, so we wanted to use that. We wanted to make our song or music, but we don't have any experience, so it would be take to much time.

If we can developing our game further, we will try to make our own music.

#GameDevProblems_xD

I also liked the way they included the tutorial.

Thank you! Yes, my friend @Maxim_der_Erste, who made artist-work and also the programming, had the idea and I liked it. So we take his idea and used it as a tutorial.

About the tileset again: My friend is a very good artist (and animator), but we are new to unity, so we used the tileset first.

In the future, my friend and I want to make our own tileset, so it is then not from an another person.

So, thank you so much for your review and opinion and we hope, that the game will be improved like you wanted it.

Also we hope, that your game get the result in the game jam, that it is deserve!


Best regards and thank you again!

Mudy

Well most of the textures were made by 0x72 although the small robot, levels and drones were designed by me :D

Also we work on textures ourselves but tried using free ones to wait until our code works like it should...

PS: Do you know, that you can shoot on bombs to avoid damage?

(+1)

yeah, that's cool

Thank you ;D