The Build 42 update is now live and actually I think we have anticipated your request to make the weapon more visible as that is a major part of the HUD redesign we have in this build.
As for the other idea to show the hit percentage of potential moves, i am somewhat opposed for a few reasons:
- agree with @FroBodine that it's a little gamey as you couldn't do it in "real life" (though I hate saying that because this is a game after all haha)
- Also, what if there are multiple enemies on screen? do i show the change for each of them? It feels like too much information.
I'll keep thinking about the "spirit" of the request though: make it more clear if I am making a mistake by moving here.