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Wow, this is sooo cool. Thanks a lot for streaming this! And especially for playing on despite the horrible glitches haha. The PC build doesn’t have the lag and black screen issue afaik, but I wanted to keep WebGL up for those who can’t download or install Windows stuff. Will try and fix the WebGL bugs once the rating period is over.

There are a lot of things to improve - enemy AI is a bit inconsistent, and combat could be a little smoother I think. Likewise with the slow zombie speed and repetitive wandering around the map. Still, I’m glad you sounded like you were having fun all the same :).

PS: The text scrolling is a little script that I wrote, I might add it to my github at some point if anyone else would find it useful. The lighting is done by adding a lit shader to all the sprites, and putting Light objects on the torches and the player. The platform is Unity, btw.