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Oh i understand that, it makes sense in context, but. one can argue its value regardless. Can't help but think there was a way to get that point in a different way? i wouldn't argue it isn't coherent or thematically sensible it just kinda sucks anyways to have stuff like that thrown around regardless of the intent being decent. Should've been handled with better sensitivity, despite its intentions, is how i guess I'd put it, i suppose.

It's not like I'm advocating that the story should've gotten into a 30 minute sideplot of the player getting told that racism is bad over and over either, its fault isn't in being too subtle lmao. (Heck, the sense of subtlety and its depiction of a three-dimensional nuanced family from the viewpoint of a not-terribly-nuanced but empathetic child's perspective is the emotional core of the friggin' game.) 

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This makes me intensely curious. How would you do it differently? What would more sensitivity look like in this context?