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(2 edits)

This is super impressive!  Funny to see a 64x64 game actually getting the fans going on my graphics card lol (I am assuming that's because it's unreal engine?).  You did a really good job of adapting both the visual style and audio style of portal.  The audio queues for things like the electric gates switching were spot on. 

I did have a bug-- the first room you do after getting the portal gun, I somehow managed to portal the cube in that room out of existence, so I was unable to continue (unless I missed something)

hello! Thanks for the reply ;) yes sound design is very important for me, i had a lot of fun to « recreate » the half life / portal ambiance.


Yeah sometime the portals are very buggy, sorry of that :/