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(1 edit) (+1)

I'm talking mostly about jump animations. Only two frames of keyposes immediately after smooth walking feels strange.
Other animations could be improved as well. Some head movement would make walking or even standing still feel much better and lively.

(+1)

Noted. Thank you for your suggestions!

For the jam I had done the bare minimum to get the animations working, however I plan to ramp them up when expanding. This will include the things you mentioned as I agree that those aspects definitely need improving.