Thanks for sharing, mate.
No problem! :D
Wow you've worked 45 hours???? That's insane!
Well, the actual development hours was closer to 24-28.
I liked to take short breaks and I made sure to sleep. :D
But I understand the hate for sloppy code! On the last hours everything think was public, dragged around from the inspector or event static hahaha I hate it so much
Hue hue, I know your pain so well. x3
The amount of random scripts I had lying around because of scrapped designs or code is amazing. The project's code and organization literally looks like a bomb went off in an Indie Game Developer Studio's intern stairwell.