This jam was amazing, quite intense for me hahah
But I loved it, I gave it everything and although I was able to complete around 15% of my game, I'm still happy I did it ;D
Here are my learnings:
- How to create a dialogue system, which I also learned:
- Dialogue individua text moldure, speakers photo, text box opening animation for each character
- Dialogue with options and different dialogue paths.
- Call actions at certain time during the dialogue
- A reliable 2D controller (able to walk on slopes)
- Improved my art \o/
It's been awesome! In game jam is usually a create call to create puzzle games or skills based with small levels game, because you can just create the core and add more levels and polished. But I've been wanting to create a small adventure more focused on the history for some time now, and there was no better place them FullTime GameDev JAM ;D
Please, let me now what you've learn from this amazing adventure!