great idea! a simple game with an addicting loop. my only critique would be maybe the difficulty can curve a bit more - other than that super stellar entry!
Thank you! About the difficulty you mean that it could be easier at the beginning and more difficult at the end?
correct! the difficulty could start low/slow and ramp up/speed up instead of staying consistent throughout.
There is a small ramp up when the monster drops under 25% of health, but it's a very subtle increase.