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great idea! a simple game with an addicting loop. my only critique would be maybe the difficulty can curve a bit more - other than that super stellar entry!

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Thank you! About the difficulty you mean that it could be easier at the beginning and more difficult at the end?

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correct! the difficulty could start low/slow and ramp up/speed up instead of staying consistent throughout. 

There is a small ramp up when the monster drops under 25% of health, but it's a very subtle increase.