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I'm going to see if I can get that fixed in a bug test as another user was reporting it.  I think something caused a variable to get out of sequence with the debug room.

The NPC you were seeing was to trigger the Khrono Tomb's boss defeated which I think is causing some issues.  I forgot they were standing there still in this build vs hiding some of the other debug stuff, oops!

Thanks for the report and sorry for the spooky!