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(+1)

Thanks for the feedback!  Yes, I would have been able to do a health bar and such, but I wasn't able to get around to that as I'm not as familiar with that part of game dev yet.   And yes, the last guy has a lot of health (something I would change post-game jam), and I think there might've been some glitches with him too.   There was supposed to be a crosshair, but it kept glitching out, and I wasn't able to identify the cause as I noticed too late.   Glad you enjoyed it nonetheless!

Oh! I forgot to mention - great tutorial at the beginning. That's how all games should be 😁 Impressive you got that included in the 48 hours. I of course ran out of time and wound up with a big ugly green box of text at the beginning of my game 🤣

Yeah, the tutorial I actually set up close to the beginning as I knew that was a priority as some of the controls were non-intuitive.