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Thanks! yeah, at first it was just mashing buttons, but decided I wanted a bit of strategy. Unfortunately didn't have enough time to change things too much or add a lot of new elements to it. It's more the idea I was trying to get out :)
And yes, a victory/death screen/animation was also planned. I wanted the loser to dramatically drop their toy and then have the win/lose screen, but again I just didn't get the time.