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I thought this game’s visuals were very nice! The control scheme was intuitive and I was really enjoying jumping around the map.

My biggest issue with this game was the enemy spiders. After every jump, my jump control resets itself and, if I jump close to a spider, they always hit me. It takes my jump controls too long to adjust to a position to escape. There’s one part in particular where there’s a hanging spider and a ground spider and they BOTH can hit me and I loose so much health because it just takes me too long to adjust my jump to get away.

I could also say that I felt it was unfair that the hanging spiders can not only attack you from above, but can jump up and attack you from below. The game isn’t exactly clear about where I should be going, and there was a point where I thought I was supposed to travel across these solar panels, but one of them had a hanging spider and, no matter where I jumped, that spider always knocked me off.

Beyond my issues with the spiders, though, I thought this was a very nice game! Well done!

Thank you so much for the feedback! 👍

These are some serious issues...
It's clear that some balancing is needed for the enemies and the maps need a rework to make the game less disorienting. I've thought of some solutions, but the level layout will be changed. The spiders' hitboxes are, unfortunately, kinda broken and I'm still trying to figure out how to fix them.

I will look into it. Hopefully, the post-jam version will have these problems solved!