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(2 edits)

Interesting!

Such an interesting and elegant way to let the player control the character, via the surrounding window! The only problem I had with the game is that the levels mainly focus on aim and difficulty instead of creativity and puzzle-solving. I wish this unique mechanic was supported more with puzzles than skill-based levels. Other than that, visuals and the audio are on-point, they suit both the resolution restriction and the game itself.

Well done!