I think the aesthetics and the concept are great, the main way of interacting by clicking the action then the directional arrow took a while to understand. I played up until the slime looking enemy but kept dying, I did attack as it started by still got injured, Unfortunately, the tutorial itself was quite confusing, I think including more explanation about how to interact with the UI, fight tutorial and the end goal would be great.
I did notice the sprites seems to rotate out the 64x64 format when it gets interacted with.
I think there's great potential here, it feels like an old school dungeon crawler, with more explanation this could be a great game.