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I think the aesthetics and the concept are great, the main way of interacting by clicking the action then the directional arrow took a while to understand. I played up until the slime looking enemy but kept dying, I did attack as it started by still got injured, Unfortunately, the tutorial itself was quite confusing, I think including more explanation about how to interact with the UI, fight tutorial and the end goal would be great.

I did notice the sprites seems to rotate out the 64x64 format when it gets interacted with.

I think there's great potential here, it feels like an old school dungeon crawler, with more explanation this could be a great game.

(+1)

Sweet! Thank you for playing.
I definitely already have ideas to improve the tutorial

And the animations aren't pixel perfect (I later found out how to do this by setting it to viewport in the settings) but figured a lower accuracy score was worth the clarity and better visuals!