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(1 edit)

I felt like it's also too micromangement heavy compared to the first game.  I know it's not finished, but it just didn't seem as fun as the first game.  Like I don't really want to have to manage people's meals to such detail, it's just really tedious when you're managing multiple characters.  It doesn't add anything to the experience IMO.

Meals----once you get a char's meals choices SET,   you can leave it alone forever.   Micromanagement is only a huge pain when it's very repetitive----this thing changes daily---& if doing it properly ,  often *HOURLY*.     It's also much more realistic.
There's still lots 2B worked out.   I wasn't a fan of the 1st one,   but this one's better in many many ways.

The whole "hourly turn" thing   (1 way better than 1st one!)  means you can manage your time/workers/gold better,  + also more realistic.   (a lot can happen in a day!)  

Just like it would B in RL,  managing  5-20+ people isn't easy   (to say nothing of the combat!)  & can be complex   (many tools/weapons/tasks/etc)     But meal choices R a minor thing----just set it, & forget about it.