I felt like it's also too micromangement heavy compared to the first game. I know it's not finished, but it just didn't seem as fun as the first game. Like I don't really want to have to manage people's meals to such detail, it's just really tedious when you're managing multiple characters. It doesn't add anything to the experience IMO.
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Meals----once you get a char's meals choices SET, you can leave it alone forever. Micromanagement is only a huge pain when it's very repetitive----this thing changes daily---& if doing it properly , often *HOURLY*. It's also much more realistic.
There's still lots 2B worked out. I wasn't a fan of the 1st one, but this one's better in many many ways.
The whole "hourly turn" thing (1 way better than 1st one!) means you can manage your time/workers/gold better, + also more realistic. (a lot can happen in a day!)
Just like it would B in RL, managing 5-20+ people isn't easy (to say nothing of the combat!) & can be complex (many tools/weapons/tasks/etc) But meal choices R a minor thing----just set it, & forget about it.