Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

Feedback, suggestions

A topic by ElPresidente created Aug 18, 2021 Views: 204 Replies: 3
Viewing posts 1 to 3

Feels a bit clunkier than Strive1, but good enough.

The start is dowright brutal and it my be impossible to get 3000 gold, let alone 10000, as a lot depends on the randomly generated quests. The money you need to pay scales WAAY too quick and home upgrades are expensive as hell.

Like Strive1, there is also  severe lack of reversal sex options - no cowgirl and similar. You can tie down a futa, but not us a pussy on penis, only blowjobs/handjobs.

I talked about the difficult of Default route  on different post

(1 edit)

I felt like it's also too micromangement heavy compared to the first game.  I know it's not finished, but it just didn't seem as fun as the first game.  Like I don't really want to have to manage people's meals to such detail, it's just really tedious when you're managing multiple characters.  It doesn't add anything to the experience IMO.

Meals----once you get a char's meals choices SET,   you can leave it alone forever.   Micromanagement is only a huge pain when it's very repetitive----this thing changes daily---& if doing it properly ,  often *HOURLY*.     It's also much more realistic.
There's still lots 2B worked out.   I wasn't a fan of the 1st one,   but this one's better in many many ways.

The whole "hourly turn" thing   (1 way better than 1st one!)  means you can manage your time/workers/gold better,  + also more realistic.   (a lot can happen in a day!)  

Just like it would B in RL,  managing  5-20+ people isn't easy   (to say nothing of the combat!)  & can be complex   (many tools/weapons/tasks/etc)     But meal choices R a minor thing----just set it, & forget about it.