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(1 edit)

Just to exemplify the problem, in the 4th level or so the enemies likely end up on the same platform as you so you have to wait or just keep firing all the time in that level. 

That said I still enjoyed it. I just find the idea of a platformer where you don't even know where YOU are is hard to play.  I think if nothing else the PC should always be visible.

you know.... I don't know why I didn't consider making the player always visible never crossed my mind but I may do that in the next version. Thank you for the feedback, I'll be sure to keep it in mind :D

Glad my feedback could help. 

Feedback should point out what a person thinks is right and wrong with a product. Because of that, I like to tell what I liked and what I disliked with why I disliked it. It may be opinions but sometimes the feel is the most important part.