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(+1)

13 waves. Game’s quite engaging. Weapons buying was a little messy, but the weapons themselves felt quite cool and had great names - although the shooting wasn’t very flashy. And it was very unclear what the powerups would do. Very well presented though; nice graphics and very appropriate music.

(+1)

We definitely struggled to come up with a solution for tower progression that coincided with our card picking mechanic and that did not conform to the traditional upgrade menus that we see in every tower defence. We appreciate the feedback and thanks for playing.