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Chemical Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #7 | 3.958 | 3.958 |
Overall | #15 | 3.792 | 3.792 |
Presentation | #16 | 4.083 | 4.083 |
Concept | #17 | 3.917 | 3.917 |
Use of the Limitation | #45 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
James Wilson, Zac Stewart and Harry Chacksfield
Software used
Unity
Use of the limitation
You can cheat the rules of a tower defence by picking up the enemy.
Cookies eaten
0 - Big Regrets
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Comments
Hurling the guys to splash venom all over the place felt super satisfying! My only regret was I could sometimes not get them to land exactly where I want, but I know that's because I want to be able to perfectly manipulate 3d space on a 2d game and that's probably not gonna happen. So wonderful job!
Fantastic games! I am not a tower defense lover, but I enjoyed this! I went through 12 waves. Fun, nice cheating mechanism, nice game structure and realization, good visuals.
Great job!
13 waves. Game’s quite engaging. Weapons buying was a little messy, but the weapons themselves felt quite cool and had great names - although the shooting wasn’t very flashy. And it was very unclear what the powerups would do. Very well presented though; nice graphics and very appropriate music.
We definitely struggled to come up with a solution for tower progression that coincided with our card picking mechanic and that did not conform to the traditional upgrade menus that we see in every tower defence. We appreciate the feedback and thanks for playing.
i’m not a tower-defense kind of person, but i did enjoy throwing the dudes! never could get them to land where i wanted, but still it was fun to just be like “nah, yeet”
This game made me play for a long time!I liked the concept!
This definitely kept me playing a lot longer than I set out to play. Everything felt very polished, well paced, and interesting. I really enjoyed it a lot!
A fun game that kept my attention for longer than I would've expected!
The graphics are on point and the slow, slightly ominous music in the background is cool!
I really enjoy tower defense games so this was quite a refreshing take on the genre after factoring the limitation in!
It also feels surprisingly balanced (which is a moderately tough task for tower defence games)
Fantastic Job and Game On!
Very cool and very well executed! Loved everything about it, the amount of different towers, graphics and game loop. As for the cheating aspect it didn't feel powerful enough to me, more like a game element than something that helps me bend the game rules and clear waves just clicking like mad. Anyhow, great game!
Nice to see another Tower Defense game : ) I liked it!
Really fun! Took me a minute to figure out the cheat mechanic as well, but was a good time after that!
I liked it. It took me awhile to figure out how to make the cheat function work properly but other than that, I liked the graphics, sound and overall gameplay. Nice work!
super cool tower defense! the cheating was quite a clever spin on the theme! I'm not sure if it was just me but I could only click on certain enemies, idk if it was intentional but maybe some more clarity on when you can and can't cheat? Just something to think about but overall a really fun game, and very polished too!
Thanks for the feedback, we are glad you enjoyed it. We allowed the user to only pick up the enemies carrying chemicals, which we tried to indicate with colour cues. We agree that the throwing mechanic is unintuitive at first and could do with some more explanation. A tutorial wave would have helped players get to grips with identifying enemies and getting comfortable with the physics. Thanks for playing.
Nice game, I really enjoyed the concept and the way you can cheat.
Fun game, the ennemies you can grab fill the waiting time between unlocking towers
Great TD! Really intense gameplay. Really nice effect with the enemies flying away after death :D
Very fun game had a lot of fun. The enemies looked nice and I played multiple runs instead of one :)