The visuals are charming and the gameplay was relatively straightforward. However, the level with spikes was frustrating due to getting killed by one hit and their general placement. Some of the levels were kind of trial and error due to the camera placement not showing the spikes below or the coins being placed to the side of the cloud, implying there was ground under it but instead you fall to your death but once you got past these parts it was understandable.
I think a general adjustment in the level design would make the game that much better.