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(+4)

You may think this is a reach... but

Your 1-bit 3D programming could be of great use to blind people.

There is ongoing research where a gridwork of electronic stimulators are inserted surgically in between the two occipital nodes in the back of the brain (this is where the optical nerves go to).

blind test subjects who have never seen report experiencing bright lights and patterns.  Since the technology today only allows for on/off pulses in these gridwork arrays, everything the blind person "sees" is _1_BIT_ deep.


its possible that if this tech becomes fast and good enough you could help blind people to clearly see the 3D world around them using glasses equipped with LIDAR and 3D AR processors.

Just food for thought...

(+2)

Interesting. For Obra Dinn I felt the outlines were key to legibility and wanted them to be as clean as possible. Which meant the relatively art-heavy burden of marking each object with a special color to define how it should generate edges. You wouldn't get that with realtime video of a live scene, so you'd need to tease it out of depth&color. That's how most 3D edge detection works anyways so it's not really a problem, just a little less precise than what I wanted.

(+1)

There are some pretty good AI solutions for foreground/background tagging of video, perhaps a solution like that could be extended to separate objects into their own groups. Something like an Nvidia Jetson carried on the belt could be feasible, idk.