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So, you made *3* games? Did you sleep in the last month?

I loved this second installment, a stellar dungeon crawl.

⭐⭐⭐⭐  'Harold' rating on this scene alone! :D


The mapping was beautiful. I particularly liked your use of wall tiles to build the tower exterior; it looked great and provided continuity with the inside. The dimension shift at the trap was a nice touch too, as was the consequence of early arrival.

The skills, B/D mechanic, and partymembers (and the way the party is formed) were tons of fun. Great Boss battles, just the right amount of lesser fights, plentiful resources, a cool story. Whole package.

One point of confusion regarding Master Computer inputs:

Using the first input option did what I expected it to:


Using the second input option, I gained a long numeric code, but found my party useless against HAROLD?.

Did I missing something, a place I could use this code in HTML 2? Or maybe this has a use in another entry?

(+1)

Did I sleep is a strong word, I was able to schedule and pace myself making these 3 short games and was able to complete them 5 days before I am done. I had ample time and allow decent time management on my end to allow myself to complete these games, flawed as they may be.

Thank you very much for playing Disc 2 and I appreciate your feedback.

In regards to the 2 codes that you obtained from this game. Play Disc 3 and you will discover why.

As for facing Harold?, there are multiple layers of protection that allow him to be impervious to attacks. You need to disable it by applying the input that was given in the books to nerf him down. You will be able to see the difference in damage once you input the required keys needed to defeat Harold? for realsies.

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Ah! OK, so the numeric code comes into play in Disc 3, cool.