First of all, thanks for stopping by and leaving feedback on our game, we really appreciate it! :D About the pathing problem, we knew these kind of problems could occur. I tried to make it so that the shuffling of the tiles didn't create any closed-areas, however I didn't manage it in time and we had other tasks to do, I'm sorry it happened to you! Oh, and I tested the map from your image and it is indeed really buggy, thanks for letting us know!