Cool idea, I always like when someone makes something new in tower defense genre. A bit chaotic and feels out of control, but only in a way that there is way too many enemies as the controls themselves are very responsive and smooth. One bug I noticed is that if you don't touch towers for a while they stop shooting.
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Glad you liked it! That bug is strange, one of my friends who played it found the "optimal solution" for running the game forever got like 350 seconds before he manually quit. In any case I'll check it out and see if I can replicate it. Any specific tower that stopped shooting, and at any specific position?