Beautiful presentation - had not seen those assets from Kenney before, but you used them really well. The game itself is a great concept (I love the timing idea, it's kind of a mix of a rhythm game and a racing game if you ask me) but it needs a bit more polish. Sometimes I would be sure to press the '4' key before the bacon and it would not register the jump. I wonder if in higher levels the egg/bacon configuration changes, that would be helpful to introduce more variation.