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(2 edits) (+1)

Battery can go to the minus value - this is not really an issue per se, but next time, you can use if (battery <= 0){battery = 0} which will make sure it never goes below zero.
-I used that code. But it didn't work because it works after the character dies. I haven't been able to check this well.


I will try to fix the stuck bug and the infinitely falling bug when it becomes.

Thanks for commenting :)

( I used google translator, so it may not be accurate. )

[ Edit ]

Fixed a bug that caused getting stuck on walls or floors, level selection errors, battery draining below 0% bug.

and installed a transparent barrier to prevent falling to infinity.

Updates will be made after the evaluation period ends. thank you.