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FOURTEEN is succinctly beautiful. The first sentence is one of the best introduction an OPRPG. I wish I could be this succinct and pack a punch in a few words.

I love games which force players to change their approach along a dialectic. Love the mechanic of flipping a die. Also, rolling 4d6 against 14 is also cool. Anything more to say about it seems belabored because of its simple execution.

Adding this to my To Play when my next regular session gets cancelled folder.

Evocative, elegant, brilliant.

aw, thank you so much!