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I did one playthrough by completing the burial and tapir skin tasks and another where I did anything but that to develop Oscar and Pedro's relationship. 

During a third run (humanities), I noticed there were slight dialouge changes such as moths appearing during a car ride and Pedro commenting it was a good thing. Though asides from dialouge changes and Pedro and Oscar being more open, there wasn't much of a change for me. Maybe I did it in the wrong order ig? Anyways, if it matters: I Went to Tailor and donated clothes, Went to Storm's home, Went to P's home, Went to Plaza and spent time with Storm, Went to Archaeological Site and visited diner, Went to Pond and talked with Storm.

(+4)

If you do the Skinned Tapir quest right away, the butterflies die and moths start appearing. It also allows you to go to the Pond and follow the path, as the butterflies blocking your path are now dead. It leads to one of the more intense scenes in the Hinterlands and worth checking out at least once. It's likely tied to the missing kids, but you can't revisit the church to know for sure. 

I haven't found the bones to effect any progression, as it seems like helping the god puts their souls at ease more than the Christian burial ever could.

Oh, wow-- I completely missed that scene at the pond. I had only ever tried going there before finishing the tapir quest. Thanks!

It is said that moths bring good fortune...

(+2)

In my own playthrough where I focused all of my full attention in developing P and Storm's relationship, (1) I go to the tailor and (1.1) donate P's clothes to make new ones for Storm. After donating P's clothes, Storm's house would now be available to go to but for the story's sake and that it would leave a much more impact in the story, I don't do that yet. (2) I go to the park and (2.1)  let P spend time with Storm. (3) I then go to library and (3.1) let P read fictional books instead of the nonfictional ones since Storm is seen eyeing up the fictional books only to look away once (I think) P saw him doing so. (4) I then go to the archeological sight and (4.1) have diner. After that, (5) I go to Storm's house and talk with his mother. There would be no choice given to you in that location. Next and I think is the last one, (6) I go to the pond and (6.1) let P talk with Storm. There would be a change of dialogue once you thoroughly develop the two's relationship where (SPOILERS: If you focused all of your full attention in developing their relationship, Storm would see P as someone he can trust and tell the exact and true reason as to how he was drained in the pond. The true reason being that his own mother was the one that drowned him. If you haven't develop their relationship, he'll lie and instead say that it was just some bullies that did it.) I don't know the exact day for the hot springs event but if you develop their relationship before that happens, dialogues would change and more interaction between them would happen.

In that whole playthrough, no lore was discovered but let's face it, it was all worth it in the end having to see this relationship between one another develop into something much more cute and much more intimate.

(+1)

(2) what park? i dont see any

If I remember correctly, the park is just located just the south of the Church.

i think he is refering to the town plaza with the rambling woman