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Thank you! I'm happy to hear you like it. I had a long power outage so I couldn't test the game properly. Some circles have wrong colliders (thanks unity...) so you hit them even though you make the jump right. Actually this bug could be more often if I didn't fail at the array. There are more circles (also more with the collider problem) however I made some type errors so they don't show up in the game and sometimes also crash. Fortunately, I was able to fix them (I suppose) and added new combo mechanic. You can visit the game after jam to see the changes if you like.