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Such a great and addictive game. I found a problem. When you spawn way too much objects, the game starts to get slower, even if those objects are destroyed / no loger visible. I think you should check your garbage collection, or pooling your sprites beforehand. You have a max number fo fishes, so it should not be a problem to have them all created beforehand and just putting them into play. Same may apply for coins (which seem to cause the problem) and bubbles.

Anyway, great game!

(+1)

Thanks! And yeah,  there is a lot of room for optimization. I went for programming speed over efficiency, but after the voting I'll go though the code and clean things up. Hope I didn't cook your processor. :(