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This is looking like a system you'll be able to iterate on for some really nice gameplay with a nice learning curve and a steady progression of increased difficulty all while having a pleasing look.  Can't wait to see what it becomes.

Yeah, it's a simple mechanics but there's a lot you can do with it based on the shapes you can reflect off of and the environments you have to work around.  I'm hoping to introduce a new facet of the mechanic on each level so players can slowly get the hang of what's possible. :)