I had an issue where as soon as my player object collided with a tile, the object would instantly stick and would not move with further input. I was able to resolve this by putting "self." in front of the x and y values in the scripts. Note, I did not modify the variables that started with an _, only the single character variables.
I did this for both the "tile_meeting_precise" script and the "movement_and_collision" script.
Works like a charm! Thank you for the asset!