The glow is SO beatiful i really wanna try something like this in the future.
how did you make it?
Viewing post in Pinball on Ketamine jam comments
We used Unity HDRP with bloom post processing, the materials are basically just emissive hdr materials with some procedural flicker and a shader that sets the color depending on the objects world position. If you wanna check it out yourself, here's the source code: https://github.com/jokil123/Brackeys-Game-Jam-2021.2