I really like the concept of having to jump ontop of the enemies in order to get to the health up. The game is a bit hard though
jo_kil
12
Posts
2
Followers
1
Following
A member registered May 03, 2020 · View creator page →
Creator of
Recent community posts
We used Unity HDRP with bloom post processing, the materials are basically just emissive hdr materials with some procedural flicker and a shader that sets the color depending on the objects world position. If you wanna check it out yourself, here's the source code: https://github.com/jokil123/Brackeys-Game-Jam-2021.2
Totally Pixelated Battle Simulator jam comments · Posted in Totally Pixelated Battle Simulator jam comments